How to draw ruler in applet code
import java.io.PrintStream; public class Ruler extends Button { public Ruler() { mid1 = 77; } public void init() { setBackground(Color.GRAY); } public void paint(Graphics g) { drawNum(g, 10, 520, 12, mid1, 1); drawRuler(g, 10, 520, 8); } private void drawRuler(Graphics g, int left, int right, int level) { if(level < 1) { return; } else { ...